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Druid is one of the classes that can be selected in Elder Tale. It has three localized versions: Pajé (South/Central America), Volkhvy (Russia), and iNyanga (Africa).

OverviewEdit

Pledged to nature and spirits, a Druid is a magic-type Healer, specializing in using Heal-over-Time spells. Out of the twelve classes, the Druid can produce the greatest HP-per-second recovery rate by stacking various skills to speed up the healing process.

Aside from healing spells, the Druid has a fair amount of offensive and defensive magic and is considered the most well-rounded of the healer classes. The Druid can also use magic that controls the forest. As a result, battling against enemies in the forest will be advantageous for parties with Druids.

However, one of the Druid's weaknesses is MP consumption, making them incapable of continuously casting spells for long periods of time. Thus, a Druid must be very aware and keep track of his or her MP use.

Average HP and MP ChartEdit

The calculations for this table are based on level and the average gear for that level. However, HP and MP are also affected by the Adventurer's race and sometimes by subclass.

Level HP MP Level HP MP
1 150 150 60 5466 5466
5 456 456 65 5995 5995
10 849 849 70 6537 6537
15 1255 1255 75 7092 7092
20 1674 1674 80 7659 7659
25 2104 2104 85 8238 8238
30 2547 2547 90 8829 8829
35 3003 3003 95 9433 9433
40 3471 3471 100 10050 10050
45 3951 3951 105 10678 10678
50 4443 4443 110 11319 11319
55 4948 4948 115 11973 11973

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